Website powered by

Low poly sci-fi architecture and interior concept design. (3)

Concept work for the building designs for a low poly sci-fi first person shooter. We were trying to figure out the overall shape language for the architecture of the game as well as what the interiors would look like. For the interiors we focused a lot on line of sight as well as opportunities to shift the battles vertically in fun ways that could play with the mechanics of the game in a more engaging way.

Concept art for building designs for a low poly sci-fi first person shooter.

Concept art for building designs for a low poly sci-fi first person shooter.

Concept art for building designs for a low poly sci-fi first person shooter.

Concept art for building designs for a low poly sci-fi first person shooter.

Concept art for building interior designs for a low poly sci-fi first person shooter.

Concept art for building interior designs for a low poly sci-fi first person shooter.